➡️ Attempting to setup redpanda cluster with ansible
➡️ Added bigger notice when a flip matched a whitelist. It displays more info on hover and when clicked tells you which whitelist was matched. Furthermore it can’t be hidden to avoid new users doing not seeing it accidentally.
➡️ Also added bigger notice that the response has a clickable quick action to remove the whitelist
➡️ Corrected ItemCategory GAUNTLET items, hypixel put them into the category GLOVES. Thanks to <@548345260154290188> for the report
➡️ Its running 🙂 … public on the internet … securing it
➡️ Fixed the craft flip tracking only removing the price of every ingredient once. It should remove the correct value. Thanks @phuriii for the report
➡️ Better account for candy. Thanks for the report @floored.
➡️ Better account for different amounts of kills. Thanks @floored. @dreamwalked @phuriii
➡️ Fixed pricing endpoint using one to little lbin values when calculating how much buying a given amount of an item would cost. Thanks @.fatxl for the report
➡️ Started sending out update notices to old mod versions below 1.5.0
➡️ Fixed pet items not starting with PET_ITEM as their item tag not being accounted correctly for with the STONKS finder. Thanks @floored. for the report
➡️ Fixed accounting for mossy reforge. Thanks for the report @phuriii while at it also add rooted to valuable reforges.
➡️ Mostly completed the redpanda setup.
➡️ Fixed items without enchants not being parsed correctly from mineflayer format on /api/price/nbt
➡️ Fixed dedication enchant not being stored correctly and thus not searchable. Thanks @livid1776 for the report
➡️ Better differentiating between God Potions by adding (Legacy) suffix as suggested by @Deleted User
➡️ Took steps towards fixing connection errors
➡️ Added enchants changes to flip tracking.
➡️ Fixed ulti enchants always being as added while they mostly weren’t, thanks @livid1776 @zxrorocks & @soskawai for the reports
➡️ Made it possible for everyone to execute /cofl loadfliphistory for their own account to recalculate their flip history.
All flips will be recalculated with current market data and the current calculation code (which should have less bugs than the last one but may have a new one)
➡️ Fixed mutes not specifying a rule not receiving a calculated expiry, causing them to usually not be enforced at all.
➡️ changed the default behavior to load the last week and added an argument in days. Eg to reload just today use /cofl loadfliphistory 1 unless have never done it before I would not recommend loading the whole history because of the price changes.
➡️ Fixed not storing bin sells over int limit in code, but the update doesn’t want to start 😦 Thanks @dreamwalked for nothing tho 🙂
➡️ Rolled out thanks @flou21
➡️ Payed VAT, somewhat sure something is wrong
➡️ Made the sniper algorithms split references based on ThunderCharge
➡️ Added the minutes until the pre api user count drops to the hover effect of /cofl online
➡️ Fixed payment service database, you are now able to purchase services again
➡️ Fixed negative numbers being formatted as 0. Thanks @Deleted User for the report
➡️ Removed empty line below flips if its not whitelisted and Max extra info fields is set to 0 as requested by @phuriii
➡️ Fixed pet item filter not having all pet items. Thanks @amason for the report
➡️ Necron handle to Hyperion craft flip adding another handle as craft cost. Thanks @Deleted User for the report
➡️ Investigating lag in flip tracking
➡️ Flip tracking could not handle the rooted reforge. Now it can, flip tracking and delay should catch up in about an hour.
➡️ Refunded some CoflCoins for the service limitations in the last 48 hours
➡️ Fixed auction ending in the future messing up flip tracking. Thanks @livid1776 @phuriii @dreamwalked, please execute /cofl loadfliphistory 2 to reload your flips.
➡️ Now preventing purchase message from popping up if they are more than an hour old to prevent future confusion when they were to be resent.
➡️ Now ignoring enchants “adding” if an “unkown” enchant exists on the purchase
➡️ Finished base setup of redpanda and secured it
➡️ Started transitioning the payment service to redpanda
➡️ Fixed stability issues caused by craft cost caluclation getting stuck
➡️ Changed /cofl derpy to contain a message for /cofl buy premium-derpy requiring confirmation
➡️ Added how long until a transfer can be received again to the to many transfers error message
➡️ Fixed the FLIPper flip finder not separating the mossy reforge. Thanks @frisk.86 for the report
➡️ Built parsing for own bazaar orders. Does anyone dislike making them accessible via api? (someone opposing complicates that a bit)
➡️ One sky database server corrupted. We stopped using it to query data thanks @Deleted User for noting
➡️ Fixed rooted blooming mixing up, turns out that was wrong on pre api flips.
➡️ Made the payment service honor services being disabled. It only worked on products previously.
➡️ Cost for reforge changes is now subtracted from profit in flip tracking. As suggested by @livid1776
➡️ An attempt was made to switch the payment system to redpanda.
TLDR: it failed and doesn’t work anymore
➡️ Added veteran attribute to comparisons of the flipper algorythim as suggested by @phuriii
➡️ Fixed the red panda integration of the payment service
➡️ Refunded everyone for lost time. prem+ users received up to 1500 CoflCoins in compensation (if it expires after the end of derpy).
➡️ Migrated updater, dedup and bazaar service to redpanda
➡️ Successfully fixed auction to main db writes in the indexer service
➡️ Updated the flipper and sniper to redpanda
➡️ Migrated player state service, mod, website backend and api
➡️ Performed basic runthrough test and load test. Pretty confident it won’t burn when derpy is over
➡️ Updated Minecraft verification and flip tracker to redpanda.
➡️ Built persistence into PlayerState service to enable returning it when necessary
➡️ Added /api/bazaar/player/{PlayerName}/orders endpoint to retrieve bazaar orders of a given user. This is currently based only on parsing the Your Bazaar Orders chest gui data that the mod sends for item descriptions and was suggested by @trexito
➡️ Fixed /flipper thanks @Deleted User for the report
➡️ Fixed indexing lag, aka auctions on website not updating. Thanks @ratgunr for the report
➡️ Fixed account verification. Thanks for the report @caff3ined
➡️ Fixed flip tracker not running stable
➡️ Fixed flips not appearing on the website. Thanks @jusrub @35e @paustockli @olerix @cpvp for mentioning it
➡️ Fixed pre api infrastructure
➡️ Added festive and snowy reforges
➡️ Added /cofl shareitem {playerName} to share some item(-description) with another user. It will render a representation of the last saved inventory/chest view for you to select an item to share from. Feature suggested by @...........
➡️ Ignore first jasper gem on fragged items as suggested by @mrfuzzball9303
➡️ Fixed Tier Boost being dropped under certain conditions from comparisons in the median sniper. Thanks @frisk.86 for the report
➡️ Added flip tracking support for partial enchant upgrades by adding a book as suggested by @mastermindgolem
➡️ Fixed Warped reforge getting subtracted as craft flip cost even if it was already present. Thanks for the report @forbidn
➡️ Limited that to just Shadow Assassins as suggested by @mrfuzzball9303
➡️ Fixed the TFM flip finder not honoring filters
➡️ Added better support for different socket clients
➡️ Fixed the referral service. All referral invites and premium test days got credited ~30min ago. Thanks @Deleted User for the report
➡️ Fixed prem+ sniper crashes
➡️ Account for cost of adding master stars in flip tracking. Thanks @mastermindgolem for the report
➡️ Added etherwarp, art of Peace, art of war and wood singularity to tracking
➡️ The sniper algorithms now group low level pets more granular
➡️ Added better support for https://github.com/Hannesimo/auto-flipper if you don’t care about the hypixel rules use that and stop annoying me.
The special socket version it uses has
a) no captchas since you clearly state that you are not a human when connecting
b) autolist instructions to optimize coins obtained
c) different delay characteristics, favoring high volume lower profit flips and ones that other bin bots are going for (since there is no overhead in listing lower profit items) you can keep your settings but may be delayed more for those normal flips on that version to protect normal users
➡️ Fixed Stonks not actually honoring the different groups. Thanks @phuriii for the report
➡️ Fixed the sniper not waiting until referenced are loaded before searching for flips leading to outdated references. Updates should now not cause temporary weird references anymore. Thanks for the report @frisk.86
➡️ Fixed recombobulators being counted twice in flip tracking, thanks for the report @mastermindgolem
➡️ Fixed visiting islands with different gamemode, eg stranded, (de-)activating flips. Thanks for the report @zxrorocks
➡️ Started using item descriptions as auction hints. @coyu
➡️ Fixed /api/price/nbt completely breaking when no price could be found for one item. Thanks @despairing. for the report
➡️ Fixed some item head based items being rendered as Steve on the website







